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Support / Re: Problem with Multiple Materials in 2.3
« on: December 01, 2013, 04:47:16 pm »
Great. Got it working. Thank you for the quick reply!
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Yup. Unity adds native support for SortingOrder in Unity 4.3, and we'll change to directly use that when they release 4.3. This is our workaround which behaves in a close enough way, but works in all other versions of Unity.
- SortingOrder - you can now specify sorting orderon sprites and text meshes, allowing you to explicitly order sprites which are at the same z value.This used to be called RenderLayer in beta1