2D Toolkit Forum
2D Toolkit => Support => Topic started by: TwistedSage on December 10, 2014, 07:34:02 am
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Hi. I have this problem that I want to have multiple box colliders to drag other sprites to their specific areas within another sprite.
But when I click edit box collider I can't edit it, like on regular Unity2D sprites.
Is this possible? Or is there a workaround?
Thanks in advance
Odin Jensen
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Set the collider to user defined in the sprite collection ,then you can set up any colliders you like on the sprite itself...
Edit: The sprite handles code might interfere with the collider edit system in Unity, you can turn it off in 2D Toolkit > Preferences.