2D Toolkit Forum

2D Toolkit => Support => Topic started by: TwistedSage on December 10, 2014, 07:34:02 am

Title: Can't edit 2D box collider on 2D toolkit sprites
Post by: TwistedSage on December 10, 2014, 07:34:02 am
Hi. I have this problem that I want to have multiple box colliders to drag other sprites to their specific areas within another sprite.
But when I click edit box collider I can't edit it, like on regular Unity2D sprites.
Is this possible? Or is there a workaround?

Thanks in advance

Odin Jensen
Title: Re: Can't edit 2D box collider on 2D toolkit sprites
Post by: unikronsoftware on December 10, 2014, 09:36:55 am
Set the collider to user defined in the sprite collection ,then you can set up any colliders you like on the sprite itself...
Edit: The sprite handles code might interfere with the collider edit system in Unity, you can turn it off in 2D Toolkit > Preferences.