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Messages - drGsus

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Releases / Re: 2D Toolkit 1.75 beta 4
« on: June 18, 2012, 09:11:12 pm »
I downloaded this version today, and I noticed a problem:

when I go into the sprite collection and assign a polygon collider, adding new points seems completely random and sometimes doesnt work at all. Either double clicking on the line, the points or exactly at the position of a normal, an extra point doesnt appear, or only after lots of tries.
Any suggestions what to do, or would you consider this a bug?

2
Support / Re: overlay a color completely?
« on: March 01, 2012, 01:40:59 pm »
Thats amazing unikron,

thank you very much :)

3
Support / overlay a color completely?
« on: February 27, 2012, 04:07:08 pm »
Hi unikron,

I would like to cause a "blinking" effect, in which a hit enemy starts to blink white. My problem is, that the color value on a sprite, cant really overlay a color over the sprite. White shows me the exact original color values, and every other color modification just change the tint towards the specified color, except black of course.

Is it somehow possible to "overlay" a color over the sprite?

Thanks

4
Support / Re: Tilemap Editor Release?
« on: February 21, 2012, 03:47:08 pm »
Does that mean, that every 16*16 tile (for example) has to have its own file, which has to be implemented into a sprite collection?
Is there a way to be able to import large "tilesets", for example a 160*160 image containing of 100 different tiles, which can be painted onto a grid, like a canvas? That would be a real killer feature.
I'm using Unitile for that at the moment, but it isnt really optimal, and the performance is not nearly as good as the tk2d sprites.

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Support / Tilemap Editor Release?
« on: February 17, 2012, 10:50:17 am »
hey guys,

I'm really amazed, by how quickly you pretty much solved every problem I had with the 2D Toolkit initially. A nice script reference, playing animations at a certain frame, etc.
So my kudos to you. The 2D Toolkit really helps me a lot in my project :).

What I would like to know is, when or if you are planning to release the Tilemap Editor? Since I'm currently working on a game, which utilizes tilesets, this feature would be the icing on the cake for me.

Thanks

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