2D Toolkit Forum
2D Toolkit => Support => Topic started by: Fome on January 17, 2016, 07:33:02 am
-
Anyone ever run into increasingly poor performance with the tilemap painter?
Specifically, I'm noticing a 1-2 second lag while painting tiles. Anyone know what might be contributing to this?
I'm using 16x16 pixel wide tiles with a minimum of about 10 prefab tiles. My sheet is quite large at 512x512 but I can't imagine that's causing the slowdown. I have 3 different layers.
Any ideas?
-
It shouldn't be that slow, is it constantly spitting out errors in the console?
Try editing the demo scene to see how that works.
If you cant get it working, post a repro case in support and I'll take a look - also note Unity & 2d Toolkit versions if you do that.
-
I started a new project recently just to test performance and it was much much better. It seems to be isolated to whatever I have going on in my current project.
I have 2dTK 2.5.4 and Unity version 5.2.3f
I also use Playmaker
No errors in console, just slow painting.
Any ideas what might contribute to this slowdown so I can begin eliminating possible problems?
Thank you for your reply.