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Topics - Companella

Pages: [1]
1
Support / About "ManagedStaticReferences()"
« on: March 27, 2014, 03:25:30 am »
Hi~
Please look at jpg.
I use LoadLevel to a empty scene.  But the last scene used atlas0 didn't release, why?
Profiler marked "Referenced By: ManagedStaticReferences()", what's this ?
I never use any static variables.


2
Support / About SpriteID
« on: January 20, 2014, 09:47:02 am »
Hi all!
When I make a SpriteCollection, the spriteID is 58,30,0,7..... why not is 0, 1, 2, 3... ?
What inside rule to make ID?
I want to use a script adapte tk2dSprite, need linear indices to animate on Mecanim.

3
Support / tk2d animation on Mecanim
« on: January 18, 2014, 03:02:30 am »
Hi all!
tk2d animation is a very good system, but it not work on Mecanim.
Now, I use tk2d frame animation(disable but autoplay), and also use a xxx.anim that at one frame enable the tk2d frame animation.  This way work well.

Actually, this way has many problem:
1. Can't use color, alpha, transform animations in one animation clip.
2. Useless animation clip time scale value.
3. Mecanim state transition need call another script to stop tk2d frame animation.

Help me please :( :(

4
Support / about skeletal animation
« on: July 08, 2013, 10:32:48 am »
Hi~
Is there no plan to support skeletal animation like the plugin that "smooth moves" ?

5
Support / Light not work right on tk2dCamera
« on: July 08, 2013, 04:28:35 am »
Please look the screenshot.

6
Support / about font
« on: July 05, 2013, 11:21:05 am »
Hi !
tk2d is not support ttf font now?

7
Support / about mouse(touch) events
« on: July 03, 2013, 11:40:30 am »
dear any~
If my ui button received a mousedown or touchdown event, also my game world can be receive the event too, but i won't.
so, how to do to that my game world can't receive this mousedown event ?

Please!

8
Support / about collider type
« on: June 27, 2013, 05:11:38 am »
Create a new sprite in SpriteCollection, the default collider type is "User Defined", not "Fore None".
they are look like no collision.
what is difference?

9
Support / about uv animation
« on: June 26, 2013, 02:08:42 pm »
dear any~
why i use tk2d/BlendVertexColor, but the uv animation is invalid ?
and the tk2d/LitBlendVertexColor is valid, but the image to be darken...
 :(

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