2D Toolkit Forum
2D Toolkit => Releases => Topic started by: unikronsoftware on February 15, 2012, 12:00:10 am
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Maintenance release, not feature complete.
BUGFIX:Commit not working properly when there is a static sprite batcher in a prefab
FEATURE:Force resolution in Editor. Lets you force a display resolution - you can shrink the game window and still simulate placement on full resolution
BUGFIX:Fixed bug where sprite collection was being rebuilt a lot more often than it should
FEATURE:Shortcut to "edit sprite collection" directly from sprite
BUGFIX:Memory leak in textmesh & sprite with polygon collider when instantiating and destroying them in game.
Still TODO for 1.57:
Cache normals instead of calling Recalculate normals - will be much faster for materials with custom shaders
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Hi there,
When is the paralax function getting into the build.
with regards,
xenop.
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I'm unsure if it will make into version 1.57 - I will have more information about this soon. If you would like a scene demonstrating it without any of the fancy editor bits, let me know in the private support forum and I will post it there.