2D Toolkit Forum

2D Toolkit => Support => Topic started by: Tr0sT on November 21, 2016, 02:11:01 pm

Title: Alpha of inner borders of sprites
Post by: Tr0sT on November 21, 2016, 02:11:01 pm
My prefab consists of 3 sprites with the same sizes. Each sprite has different Z-coord, and the same X and Y coords. The problem is that there are transparent borders between sprites in the game and editor regardless of chosen padding and trimming.
Sprites:
1. (http://dim.st/i36497.png) 2.(http://dim.st/i89264.png)  3.(http://dim.st/i35672.png)

My result:
(http://dim.st/i90892.png)
I have already tried each padding type and "1:1" button. Premultiplied alpha is on.
What sprite collection's settings should I use or how to change sprites?
Title: Re: Alpha of inner borders of sprites
Post by: unikronsoftware on November 29, 2016, 06:37:15 pm
This looks like for me - I can't think of what setting would cause that issue youre seeing. If you post a repro I'll be happy to take a look...