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Support / Re: Gaps on screen
« on: November 23, 2014, 03:19:02 am »
It's finally working =) Copying the edge pixels is the right way to do.
Thanks for your help!
Thanks for your help!
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I implemented your solution at author time (in our custom editor).
With 1 pixel padding between sprites :
The spritesheets are then loaded into Unity3D, but the gaps subsists.
What am I doing wrong ?