Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - charblar

Pages: [1]
1
Support / Re: Artifacts appearing during sprite animations
« on: November 03, 2016, 02:52:13 pm »
Thank you for the reply! Since I already had padding on them I increased the extra padding setting to 2 and default and the animations are all clean now!

2
Support / Artifacts appearing during sprite animations
« on: November 03, 2016, 01:44:17 am »
Hey, I've been using TK2D to handle sprites in out game and it seems we're getting some sort of artifacts when the animations are played in the editor. These lines appear no where on the sprite sheets nor are their sprites close enough to the locations that it could of bled in on slicing. Additionally I have the pad method set to black zero alpha as recommended for animations in the sprite collection.

Left the images as links to prevent the post from being unnecessarily long. Any help is appreciated to fix this!

Sprite animation running in game or editor view: http://i.imgur.com/JlzfSik.gif
Sprite animation in sprite animation window: http://i.imgur.com/bFPEqch.gif
Settings on sprite collection: http://i.imgur.com/9jRS9H0.png
Settings on all sprites in sprite collection: http://i.imgur.com/DBgc3qR.png

3
Support / 2Dcolliders not working
« on: October 02, 2016, 03:54:19 am »
Just got this and it's really nice accept for the fact when I've tried to implement colliders they don't seem to detect each other?
Have set the collision to Unity2D on the sprite collection and they aren't triggers and what not, the same setup is working in a project without 2DTK so I don't know why its happening now.


Pages: [1]