2D Toolkit Forum

2D Toolkit => Support => Topic started by: ironquark on November 03, 2017, 06:11:44 pm

Title: Sprite from texture resolution
Post by: ironquark on November 03, 2017, 06:11:44 pm
Hi there,

Using tk2dcamera I put pixels per meter 100

and I'm using tk2dSpriteFromTexture... one image with 800x600 texture

how to make my image stay on covering the entire screen? I want one screen with 800x600 size.

Thanks
Title: Re: Sprite from texture resolution
Post by: ironquark on November 11, 2017, 03:25:02 pm
Using SpriteCollection and with a correct setup on the camera its working fine.

Thanks