2D Toolkit Forum

2D Toolkit => Support => Topic started by: crjenkins on July 06, 2015, 08:05:47 pm

Title: Question about Tiled Sprite Limitations
Post by: crjenkins on July 06, 2015, 08:05:47 pm
I'm only using a small 4x4 texture to create my GUI, so is it okay to use a Tiled Sprite to draw a bunch of tiles of this texture? Or would I be better off switching to scaling a sprite?
Title: Re: Question about Tiled Sprite Limitations
Post by: unikronsoftware on July 07, 2015, 10:48:03 am
Scaling would be better if you don't actually need it to tile, it is far more efficient.