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Support / Create tilemap layers at runtime
« on: March 11, 2015, 04:39:24 pm »
Hi Unikron,
I'm using tk2d and especially tk2dTileMap in a 2D platformer project and I really love the work you've done here !
In that project, I use multiple layers to build my level including a ground layer and several border layers.
The last are the ones I'm concerned about : In order to smooth visual aspect of ground, I generate borders around it at runtime. I need five border layers to do so. And it works really fine
The problem : I don't need these layers while building my level in editor mode. I want to create them at runtime but can't find out how. Is there any way to do so ?
Thanks for your answer !
I'm using tk2d and especially tk2dTileMap in a 2D platformer project and I really love the work you've done here !
In that project, I use multiple layers to build my level including a ground layer and several border layers.
The last are the ones I'm concerned about : In order to smooth visual aspect of ground, I generate borders around it at runtime. I need five border layers to do so. And it works really fine
The problem : I don't need these layers while building my level in editor mode. I want to create them at runtime but can't find out how. Is there any way to do so ?
Thanks for your answer !