2D Toolkit Forum
2D Toolkit => Support => Topic started by: mike2d on May 26, 2013, 09:45:43 am
-
hi,
is it possible to change the mesh filter on an AnimatedSprite ?
here's my problem :
i'd like to animate a sprite on a mesh (not square) and not my sprite to be the mesh.
-
No, the sprite is the mesh, and you can't animate the sprite on another mesh - it will require updating the UVs on the mesh.