2D Toolkit Forum
2D Toolkit => Support => Topic started by: fallingbrickwork on April 21, 2015, 12:05:23 pm
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Hi,
I have a sprite collection that is being used for my GUI. Within it's settings I have set the Max Size to 2048 (I may be targeting lower end systems and mobile). The collection itself is made up from about 8 different Sprite Sheets. The sprites within these sheets don't currently add up to more than the combined 2048x2048, but should I be mindful to keep an eye on these as they increase? If the contained sprites to push the collection over 2048x2048 what happens? Is it flagged as such?
Kindest Regards,
Matt.
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You get an error message popup saying it can't fit the textures into the atlas. I would say just keep pushing it until it breaks, then step back and decide what to do then...