2D Toolkit Forum

2D Toolkit => Support => Topic started by: stevexu on August 03, 2013, 02:28:05 pm

Title: how do i make particle work with tk2dCamera
Post by: stevexu on August 03, 2013, 02:28:05 pm
how  do i  make  particle  work with tk2dCamera?  I  have a  tk2dCamera and  a  unity build in Fireworks particle   in the hierarchy,like below images.  tk2dCamera set as: Pixels Per Meter 1.  But the problem is : the Fireworks  is so small. How can i scale it bigger. I set the Scale in Fireworks 's inspector ,but it don't work. I an a newer for unity,Anyone can help me? thanks
Title: Re: how do i make particle work with tk2dCamera
Post by: evs on August 03, 2013, 02:54:44 pm
Hello,

I think you need to set the Particle System Start Size bigger too!


Cheers

evs
Title: Re: how do i make particle work with tk2dCamera
Post by: stevexu on August 04, 2013, 03:54:40 am
thanks so much ! But how to   set the Particle System Start Size bigger ? I drag a prefab into hierarchy, there is no Particle System  Editet for me.
Title: Re: how do i make particle work with tk2dCamera
Post by: unikronsoftware on August 04, 2013, 11:43:15 am
You need to expand the Particle Renderer & Particle emitter foldouts, and then change minsize / maxsize & Max Particle Size parameters. The particle systems in Unity don't scale when scaled using the transform, you need to change the actual parameters in there to scale them.
Title: Re: how do i make particle work with tk2dCamera
Post by: stevexu on August 04, 2013, 12:09:52 pm
hi unikronsoftware,
thanks so much !
After I expand the Particle Renderer & Particle emitter foldouts, and  scaled   minsize / maxsize & Max Particle Size parameters 100 times. Then my Fireworks  looks like a while  cycle, as below 1st  image.  I don't known how to modify these arguments. It Should look like the second picture as below
Title: Re: how do i make particle work with tk2dCamera
Post by: unikronsoftware on August 04, 2013, 12:20:08 pm
The particle system in Unity can't be "scaled" as you've found out. You will need to scale a lot more things to get it to be have correctly. Velocity, force, etc. Basically everything that tells the particle system how big & how to behave will need to be scaled.

There might be tools on the asset store to help you scale particle systems - this is a common problem with Unity's particle system.
Title: Re: how do i make particle work with tk2dCamera
Post by: stevexu on August 04, 2013, 02:43:47 pm
Thank you so much for timely support, what good tool recommended ?
Title: Re: how do i make particle work with tk2dCamera
Post by: unikronsoftware on August 04, 2013, 04:01:21 pm
We haven't used any of the tools on the asset store personally - we generally just create the particle system at the required size. Sorry, can't help you there, but I suggest looking on answers.unity3d.com or the unity forums for solutions to this.
Title: Re: how do i make particle work with tk2dCamera
Post by: n3rdloop on August 04, 2013, 07:47:59 pm
As unikron already stated, you can get it to look right if you scale everything from the particle system itself (not the transform scale). I suggest you to spend some time playing with the particle system, try every option there is and I'm pretty sure after maybe 2 hours you will get the hang of it.

We have many particle systems running in our scenes (that have tk2dcamera) just fine without using any 3rd party tool.
Title: Re: how do i make particle work with tk2dCamera
Post by: stevexu on August 05, 2013, 08:42:27 am
Thanks so much  for all of your help ! :)