1
I am having an issue after upgrading to Unity 3.5
Unity says that .tk2d.asset is not a valid path.
I have temporarly fixed this issue by changing line 87 of tk2dEditorUtility.cs to:
const string indexPath = "Assets/tk2d.asset";
Is there a reason for the . before tk2d in the main asset filename?
Windows 7 Home Premium, 64bit
Unity 3.5.0f5
Thanks,
-Mikal Saltveit
Unity says that .tk2d.asset is not a valid path.
I have temporarly fixed this issue by changing line 87 of tk2dEditorUtility.cs to:
const string indexPath = "Assets/tk2d.asset";
Is there a reason for the . before tk2d in the main asset filename?
Windows 7 Home Premium, 64bit
Unity 3.5.0f5
Thanks,
-Mikal Saltveit