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Support / How do I reference 2dtk objects in code?
« on: May 24, 2013, 01:47:16 pm »
I got this far:
Presumably that gets my tilemap object, but then what?
On a general note, it would be nice to see some detailed code examples in the script reference.
Code: [Select]
GameObject _tileMap = GameObject.Find("TileMap");
Presumably that gets my tilemap object, but then what?
On a general note, it would be nice to see some detailed code examples in the script reference.