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Support / Re: Vertex lighting
« on: January 08, 2016, 02:03:21 pm »
Yep, that seems to be it. I'm guessing there's no way to increase the number of lights that can affect a chunk?
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To anyone experiencing this issue-- I was able to fix it by checking "Premultiplied Alpha" in my Sprite Collection.
This was still occurring for me with the March 7th asset store build, after deleting (hopefully) all traces of 2D Toolkit and re-importing. I wasn't able to get the issue to occur on a clean project, so I'm not sure what the deal is..