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Support / tk2dParallaxCamera script + tk2dTileMap, z-index issue
« on: March 09, 2014, 03:31:46 am »
I'm attempting to implement the tk2dParallaxCamera script with tk2dTileMap. The problem I'm facing is that the parallax layer is drawing on top of all other layers (instead of behind), and I can't figure out why. I've followed the example parallax project and everything seems to be in order as far as I can tell.
My tile map is setup as such:
And my cameras:
Do you notice anything wrong? Is there something else I'm not considering? Thanks.
My tile map is setup as such:
And my cameras:
Do you notice anything wrong? Is there something else I'm not considering? Thanks.