2D Toolkit Forum

2D Toolkit => Support => Topic started by: bitbutter on January 09, 2014, 05:01:59 pm

Title: Very low resolution sprite preview in sprite collection window.
Post by: bitbutter on January 09, 2014, 05:01:59 pm
I'm having a little difficulty with the sprite previews in the sprite collection window. When viewing the sprite sheet i imported, the images display as expected:

(http://i.imgur.com/znBwOOy.png)

But when i view the sprites generated from that sprite sheet I get a very low resolution version (which makes it difficult to set collision boxes accurately):

(http://i.imgur.com/Zh3URQM.png)

Elsewhere (when used in my game) the sprites do display as intended. Does someone know what's going on here and how i can get around it?

(I'm using 2dTk 2.3.3, but i had the same issue with previous versions also).
Title: Re: Very low resolution sprite preview in sprite collection window.
Post by: drkucho on January 09, 2014, 05:06:57 pm
i got the same issue , unikron told me to change the project quality settings, where by default the textures are stetted as HALF resolution , change that to FULL resolution, it worked for me
Title: Re: Very low resolution sprite preview in sprite collection window.
Post by: bitbutter on January 09, 2014, 05:10:52 pm
Fantastic, thanks!

For anyone following along: Edit >Project Settings > Quality. Then under the 'Rendering' group in the inspector choose 'Full Res'.
Title: Re: Very low resolution sprite preview in sprite collection window.
Post by: drkucho on January 09, 2014, 06:12:24 pm
BTW i like the pixelated circle better … :D