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Messages - abs@syncinteractive.co.uk

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Support / Re: -tk2d has empty slots!
« on: May 13, 2013, 11:00:59 am »
how could they have got deleted? Because i never touched the mac until this morning.. Basically i went onto the asset store did an update and import but it clashed with all the previous scripts so i removed the 1.6 scripts manually then there were many errors to do with my code. so i reimported 1.6 scripts and deleted new scripts. But atm i have got it to work again, but it still shows empty sprites.

Abdullah.

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Support / Re: -tk2d has empty slots!
« on: May 13, 2013, 10:23:39 am »
Im using Version 1.6 final patch 1.
I have Unity 3.5.6 f4.
This morning when i loaded the game up and tried to play through. It was fine on friday. And no one has touched the Mac since.
I use Meta files.
I think the break might have happened when i tried to update the 2D Toolkit but then decided to keep the old version as the game is almost complete. And i have tried rebuilding the index. and its still the same.

I have been doing some debugging and It isn't the -tk2d file its the SpriteCollectionBuilder It is adding empty sprites that are not there. So i did a commit on the Atlas Builder and when i checked the sprite definitions it had empty sprites in there. called Element (id) etc.

Thanks

Abdullah

3
Support / -tk2d has empty slots!
« on: May 13, 2013, 09:37:33 am »
Hi I've been using 2D Toolkit for all of my games and this is the first time I'm having difficulties with it. Out of no where I've an error saying missing reference and when i check the -tk2d file the Sprite GUI and Sprite Names have empty slots. Please advise on how to fix this. Thanks.

Abdullah.





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