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Support / Tegra 2 Shader bug
« on: November 19, 2014, 06:23:10 pm »
Hello,
I've got a report by a Tegra 2 user who is having a black screen.
I think the problem is a spliced sprite using alpha and BlendVertexColor.
Is there a reported and well know problem and or solution?
Thanks
I've got a report by a Tegra 2 user who is having a black screen.
I think the problem is a spliced sprite using alpha and BlendVertexColor.
Is there a reported and well know problem and or solution?
Thanks