2D Toolkit Forum
2D Toolkit => Support => Topic started by: bloodymin on February 25, 2013, 04:50:35 pm
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with some try and read manual and sample carefully
2D sprite animation collide finally works but some how it works little bit strange as posted below
Do you guys have another suggestions for solve this problems
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In the Physics manager, change minPenetrationForPenalty & gravity, your units are probably a bit too small for default Unity Physics settings.
http://docs.unity3d.com/Documentation/Components/class-PhysicsManager.html
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Thx your advise help me a lot