2D Toolkit Forum
2D Toolkit => Support => Topic started by: Afro-Ninja on July 25, 2013, 10:31:40 pm
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I searched and found this topic:
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,1080.msg5241.html#msg5241
and just wanted to know if there was any follow up to it, or any changes/fixes since this release.
should I still do what maas suggests and just comment that line so the normals are always recalculated?
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You still need to call RecalculateNormals.
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I wanted to enable lighting for my tilemaps. What I did, was simply add
chunk.mesh.RecalculateNormals();
below
chunk.mesh.RecalculateBounds();
in the BuildForChunkRoutine and it seems to work just fine.