2D Toolkit Forum

2D Toolkit => Support => Topic started by: atmuc on January 18, 2013, 01:28:42 pm

Title: tiled sprite
Post by: atmuc on January 18, 2013, 01:28:42 pm
is there any support on 2dtk for tiled sprite? i will set a seamless sprite like http://freeseamlesstextures.com/gallery/index.html. it will fill planar surface with this spite.
Title: Re: tiled sprite
Post by: unikronsoftware on January 18, 2013, 02:36:01 pm
No, as the textures are atlased, each tile would have to be physically cut using polygons - this means that performance varies and you can't scroll the tiles. It will be far more efficient to use a non-atlased texture using Unity's built in material tiling system for something like this - even though it adds one draw call.