2D Toolkit Forum
2D Toolkit => Support => Topic started by: AlexGK on January 21, 2013, 05:43:10 am
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Hello:
I was making some tests with 2DTK on Unity 4. I tried to edit a sprite collection, by clicking the "Open Editor..." button in the Inspector tab. The editor just won't show up. Any help?
Edit: Well, I tried it in another project, and it actually seems to be working now.
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This could be because it is "stuck" on another monitor or something like that? If that's the case, you could hack a tiny bit of code to reposition this by setting position = 0, 0 as soon as its created.
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I have exactly the same problem. But I don't know how to change the position. If you mean the position of the transform, it is already on pos 0,0.
Of course it works in a new project I have created for testing but in my current project the sprite collection editor remains hidden...
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Have you tried resetting the unity editor positions? Its the drop down at the top right, Revert to Factory settings and restart. Does that help?
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Yes that solution works for me.
Now all of my Unity windows a reset but nothing major. I can place them to the old positions. The important thing is that the sprite collection editor is visible again.
Thank you very much for your fast response!
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There seems to be a bug in the new Unity that corrupts the positions /settings of windows, but there doesn't seem to be a way of reproducing it properly. It happens in our other projects as well :(
This used to be an issue with the older Unity versions as well, but it seems to happen more frequently now.