2D Toolkit Forum
2D Toolkit => Support => Topic started by: mammothboy on February 21, 2013, 05:10:30 pm
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Hello.
I can't seem to be able to change through lerp the alpha of the sprites, how can i do it?
Also, i only understand javascript and the scripts os 2dtoolkit come in C#, i already did the "Setup for Javascript" thing, but nothing changed, all scripts are still C#.
Thank you for your time.
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Setup for JavaScript lets you access the scripts from JavaScript, it won't change the code for you. C# and JS are surprisingly similar to each other. You should be able to convert the no problem with a tiny bit of understanding.
using UnityEngine;
using System.Collections;
public class TutorialSpriteScript : MonoBehaviour {
tk2dSprite sprite;
// Use this for initialization
void Start () {
sprite = GetComponent<tk2dSprite>();
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown(KeyCode.A))
{
sprite.color = Color.red;
}
if (Input.GetKeyDown(KeyCode.S))
{
sprite.color = Color.white;
}
}
}
becomes...
#pragma strict
var sprite : tk2dSprite;
function Start() {
sprite = GetComponent(tk2dSprite);
}
function Update() {
if (Input.GetKeyDown(KeyCode.A))
{
sprite.color = Color.red;
}
if (Input.GetKeyDown(KeyCode.S))
{
sprite.color = Color.white;
}
}