2D Toolkit Forum
2D Toolkit => Support => Topic started by: Dipso on March 17, 2013, 10:19:27 am
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Hi
When I open and dock the SpriteAnimation editor, and then click Play then Unity freezes.
I'm using Unity 3.5.7 and 2D Toolkit 1.91 final.
I created a new project and imported the 2D toolkit package.
See attached screenshot for where I dock the SpriteAnimation editor.
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Do you get any errors in the console?
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I haven't been able to reproduce it at all. Where did you get your version from? If its from the assetstore, try getting a version from here to see if it works better, or if the download was corrupted or something.
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Thanks for the feedback.
There are no errors in the console.
I originally got the package from this forum.
I downloaded it again and created a new project (attached to this post).
Please note:
1) I'm using the free version of Unity (not Pro).
2) Sometimes it freezes on Play after I opened the SpriteAnimation editor and made changes to the sprite, even if the window is not docked.
Edit: Removed download. Please post repro cases like these in the private support forum.
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@Dipso, just tried your sample in Unity free and not had any issues with it either.
I opened up and docked the sprite collection & animation editor.
Did you have to be in a particular view for this to happen? Does it ever recover from the freeze?
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It does not recover from the freeze, and it can be in any view. I've left it for 6 minutes.
It seems the freeze may be caused by my firewall.
Usually I block Unity when it tries to connect to the internet, unless I need to upgrade Unity or download something from the Asset Store.
When I allow Unity to connect to the internet then it does not freeze when I click Play.
Apologies for adding the attachment in the previous post.
I'll only add attachments in the private support forum.
Thanks for the feedback.
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Glad its sorted :)