2D Toolkit Forum

2D Toolkit => Support => Topic started by: mfcas on April 15, 2013, 06:56:23 pm

Title: Static sprite batcher question
Post by: mfcas on April 15, 2013, 06:56:23 pm
How expensive is to change a single sprite in static sprite batcher during runtime? Is the whole mesh rebuilt?
Title: Re: Static sprite batcher question
Post by: unikronsoftware on April 15, 2013, 11:00:11 pm
Yes, the whole map is rebuilt. There is a dynamic sprite batcher which is in development which won't rebuild the whole mesh, but isn't quite ready yet.