2D Toolkit Forum
2D Toolkit => Support => Topic started by: any_user on May 22, 2013, 10:28:43 am
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I often edit sprite collections and sometimes remove animation frames there. The problem is that I can't edit any SpriteAnimation when it contains a frame that doesn't exist anymore. I can't even delete the animation because everytime when I select it there is a NullRef error. This happens in 1.92 and 2.0 beta. Is there a way to avoid that? It would be nice if it would work the same like when files don't exist anymore in SpriteCollections (with "(missing)" at the end of the name)
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I'll get this sorted for the next beta. Thanks for the bug report.