2D Toolkit Forum

2D Toolkit => Support => Topic started by: any_user on May 22, 2013, 10:28:43 am

Title: animation editor problem with deleted frames
Post by: any_user on May 22, 2013, 10:28:43 am
I often edit sprite collections and sometimes remove animation frames there. The problem is that I can't edit any SpriteAnimation when it contains a frame that doesn't exist anymore. I can't even delete the animation because everytime when I select it there is a NullRef error. This happens in 1.92 and 2.0 beta. Is there a way to avoid that? It would be nice if it would work the same like when files don't exist anymore in SpriteCollections (with "(missing)" at the end of the name)
Title: Re: animation editor problem with deleted frames
Post by: unikronsoftware on May 22, 2013, 12:14:49 pm
I'll get this sorted for the next beta. Thanks for the bug report.