2D Toolkit Forum
2D Toolkit => Support => Topic started by: lofl on June 06, 2013, 07:34:19 pm
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I create sprite dynamically using CreateFromTexture.
And I want to create some more sprite from that texture.
Simply I copy code CreateFromTexture, one more spritecollection is created.
But I want to reuse texture.
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Create a sprite collection at runtime.
Use tk2dSpriteCollectionData.CreateFromTexture to create it.
Then create a sprite, and SetSprite( ... )
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I did it!
Thanks!!