2D Toolkit Forum
2D Toolkit => Support => Topic started by: profanicus on June 21, 2013, 02:24:23 am
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I read that at one point Farseer integration was planned for 2d toolkit. Is this still in the pipeline?
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We were initially very excited about it and was totally, but then performance on mobile wasn't exactly great, and that kinda threw a huge spanner in the works. I haven't tried it again since the initial test, so things might have changed since then. Does it work any better on mobile now?
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Oh no, I had no idea the mobile performance was bad. I haven't personally tried it outside of desktop builds.
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Not tried it beyond the first release - things might have changed since then.... its probably worth giving it a go.
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You're right. I did up a not-very-scientific test for my iPad based on large numbers of interacting physics boxes and seeing how many could spawn before the frame rate died, and Physx smoked Farseer 3:1. On desktop Physx wins out 2:1.
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Oh well. Heres to hoping Unity adds native a 2D Physics engine...