2D Toolkit Forum
2D Toolkit => Support => Topic started by: Mikael1987 on June 22, 2013, 12:22:56 pm
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So basically what is the best way to do this? My one of the artists of my team is taking care of the maps and its elements,he has a project set up with a scene that has different prefabs he made set up to compose said scene,now I need to import that to the "whole" proyect,whats the best way to do this?,I tried copying all the assets folder but everything came out without textures,I also tried to put all the scene elements into a game object and then make this a prefab,that did not work either.thanks in advanced.
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Never copy unity assets between projects... things can and will go horribly wrong.
Select the assets you want, and then export unitypackages, and import into the other project. Also enable meta files (http://docs.unity3d.com/Documentation/Manual/ExternalVersionControlSystemSupport.html).