2D Toolkit Forum
2D Toolkit => Support => Topic started by: OneLifeRemains on July 03, 2013, 12:57:12 pm
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Hey all !
I'm trying to have access to my avatar assets without re-building the game in Unity.
So I have a bunch of png near the exe and I want to add, set and use them to a new/existing SpriteCollection at runtime.
Is that possible ?
Thanks !
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You can create sprite collections at runtime - check sample #13, runtime sprite collections to see how you can do that.