2D Toolkit Forum
2D Toolkit => Support => Topic started by: stevexu on July 16, 2013, 04:57:27 pm
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Thanks for each replay.
I import 3 tiles from a tmx, then I create a box . My question come:
How to detect my box collider with which tile?
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You can find out what tile something is touching using tileMap.GetTileAtPosition. After that you can try to work out what you are touching. Everything is baked down into one big collider, so it won't be possible to tell you exactly what you're touching. If you need to interact with objects, make them prefabs.