2D Toolkit Forum
2D Toolkit => Support => Topic started by: lofl on July 17, 2013, 12:20:12 pm
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I placed BasicButton prefab along with 2D Toolkit Document and changed texture in tk2dSlicedSprite.
It is simply filled one color and no transparent pixel.
Then I build my project and execute.
In this exe, Button size is a little bit larger than tk2dSlicedSprite setting.
Probably it is about 1.2 times.
What brought this on?
Thank you.
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Different resolution / aspect ratio? What are you doing with the camera?
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Sorry, it was self-solved.
I had not understood target height in sprite collection.