2D Toolkit Forum

2D Toolkit => Support => Topic started by: EskemaGames on July 23, 2013, 04:57:08 pm

Title: Bug in sliced sprite?
Post by: EskemaGames on July 23, 2013, 04:57:08 pm
Hi,

I'm trying to use a sliced sprite but I saw that it doesn't work with a diced sprite. Is this a bug or it's the normal behaviour? (version 2.0 hotfix 2)

Documentation doesn't say anything about that limit, so I'm not sure if it's a bug or just the way it works :)
Title: Re: Bug in sliced sprite?
Post by: unikronsoftware on July 23, 2013, 05:00:16 pm
Its just how it works, its unrealistically expensive to slice/tile/clip a diced sprite.
Title: Re: Bug in sliced sprite?
Post by: EskemaGames on July 23, 2013, 05:14:25 pm
Thanks a lot, just as I thought, something like this cannot be a bug.. too big to be real :P

Ok then, it's time to organize the assets :)