2D Toolkit Forum

2D Toolkit => Support => Topic started by: stevexu on July 24, 2013, 03:34:58 pm

Title: Collide fail after set a prefab for a tile?
Post by: stevexu on July 24, 2013, 03:34:58 pm
I have a  tile map ,all  collide  work fine first.   After I  set a prefab   for a  tile ,   collide   not   work.  I think this is bug .( 2dtoolkit2.1 belta2)
Title: Re: Collide fail after set a prefab for a tile?
Post by: unikronsoftware on July 24, 2013, 10:11:08 pm
What do you set in the tile as the prefab? I'm not really sure what is wrong based on your description - need more information, maybe a picture to help describe the issue.
Title: Re: Collide fail after set a prefab for a tile?
Post by: stevexu on July 25, 2013, 01:56:05 am
The   prefab   is   a   tk2d Sprit, my tile  map  was imported from a tmx file.