2D Toolkit Forum

2D Toolkit => Support => Topic started by: kremedved on July 30, 2013, 01:32:37 pm

Title: multiple tap
Post by: kremedved on July 30, 2013, 01:32:37 pm
When tapping the screen multiple times, the middle coordinate between the taps is seen as the tap.
For example, if there is a button in the centre, and I tap to the left and to the right from it, then the button will be pressed. How do I fix this?
Title: Re: multiple tap
Post by: unikronsoftware on July 30, 2013, 02:03:41 pm
Can you reproduce this with just one button? Can you post a screenshot of where to click (relative to a minimal scene) to show how to reproduce this, please? I tried this and cant reproduce it - I feel as though I'm missing something here.
Title: Re: multiple tap
Post by: kremedved on July 30, 2013, 02:06:52 pm
I found a solution to my problem :)
Input.simulateMouseWithTouches = false;