2D Toolkit Forum

2D Toolkit => Support => Topic started by: matnicholas on August 16, 2013, 01:45:44 pm

Title: Basic Tilemap questions
Post by: matnicholas on August 16, 2013, 01:45:44 pm
Hi Guys,

I have only just started using 2D Toolkit and its been fantastic so far.

I have a couple of question about the tilemap functionality.

1. Can you use animated sprites in a tilemap?
2. Is there a way to rotate a tile? I can see flip for horizontal and vertical which is fine for alot of things, but say I have a top down sprite of the edge of grass on the left side of the sprite. If I flip horizontally I can reuse it for the right side, but there is no way to reuse it it for the top and bottom edge that I have found.

Kind regards,
Mat
Title: Re: Basic Tilemap questions
Post by: unikronsoftware on August 16, 2013, 02:03:19 pm
Hi,

1. No, you can't use animated sprites in a tilemap, unless you add them as prefabs in the data tab.

2. There isn't, but there will be in 2D Toolkit 2.2 - the first beta version of this release is now available.
Title: Re: Basic Tilemap questions
Post by: matnicholas on August 16, 2013, 02:41:39 pm
Ok, I'll look forward to the next version for the rotate functionality and thanks for the tip on adding a prefab using the data tab.