2D Toolkit Forum
2D Toolkit => Support => Topic started by: hippocoder on August 16, 2013, 03:15:51 pm
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Hiya!
Loving the new flipped tile and 90 degree rotated tile ability, but need to set this in code as blocks are destroyed. Is this possible? Thank you :)
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Hi. I've replied to your other post in the private support forum.
For others that need this, refer to:
http://unikronsoftware.com/2dtoolkit/doc/2.20/html/classtk2d_tile_map.html
SetTileFlags is what you want - it allows you to rotate / flip the tile.