2D Toolkit Forum
2D Toolkit => Support => Topic started by: RhapsodyGames on August 22, 2013, 12:30:17 pm
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Hello, I'm using Your UI system, it works nice, but some of tk2dUIProgressBar components always set "Dimensions":(x, y) to (0,0). For example: I have 20 objects instanced from the same prefab, progressbars of 15 of them works cool, but 5 of them have (0,0) xy in Dimensions. How can I fix this?
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There was a bug in tk2d 2.1 which has been fixed in tk2d 2.2 beta 1 with progress bars incorrectly resizing the sliced sprite. You could update to that version or merge the changes for that one file from it.
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Oh wait. One more thing to watch out for.
Do you have a parent in your hierarchy that is a prefab?
Eg..
Prefab
X
Y
Z
Another prefab
Yet another prefab
There is a known Unity bug in this scenario that can incorrectly inialize the child objects, but that usually manifests as missing render meshes.
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Thank You, my problem gone after update, now works nice :)