2D Toolkit Forum

2D Toolkit => Support => Topic started by: flexation on August 22, 2013, 07:05:52 pm

Title: Using Mouse Pick with playmaker
Post by: flexation on August 22, 2013, 07:05:52 pm
For some reason with mouse pick fsm, I am not able to return any points from tilemap...  Am I doing something wrong or is this just not possible?
Title: Re: Using Mouse Pick with playmaker
Post by: unikronsoftware on August 22, 2013, 07:10:33 pm
Its possible, but you probably shouldn't be doing it. In order for mouse pick to work on a tilemap it needs caps - you can enable this by setting collider caps in the sprite collection, but keep in mind its an expensive thing to be doing. With a little bit of script you can work out exactly what tile you're over.