2D Toolkit Forum
2D Toolkit => Support => Topic started by: flexation on August 22, 2013, 07:05:52 pm
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For some reason with mouse pick fsm, I am not able to return any points from tilemap... Am I doing something wrong or is this just not possible?
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Its possible, but you probably shouldn't be doing it. In order for mouse pick to work on a tilemap it needs caps - you can enable this by setting collider caps in the sprite collection, but keep in mind its an expensive thing to be doing. With a little bit of script you can work out exactly what tile you're over.