2D Toolkit Forum
2D Toolkit => Support => Topic started by: BitDemon on August 22, 2013, 09:09:27 pm
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How would I programmatically resize a UIMask? I have tried changing its size variable but this happens:
(http://i.imgur.com/SBYiSTW.png)
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You can call Build to rebuild the mesh after its been changed.
This isn't "officially" supported so it can and probably change in future versions...
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Thanks, got it working.