2D Toolkit Forum
2D Toolkit => Support => Topic started by: chiuup on August 23, 2013, 06:43:01 am
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Hi, I am currently transplanting my previous work. I have already defined a map file format storing tile information, and have drawn almost all the maps. My concern is how can I make TK2D tilemap to read my custom map file? Thanks a lot.
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You can write into the tk2dTileMap programatically at runtime.
Or you could write your own importer - check tk2dTileMapImporter.cs for an example of a TMX importer.