2D Toolkit Forum
2D Toolkit => Support => Topic started by: seitor on September 05, 2013, 09:02:13 am
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In old version, you can specify "Button up sprite" and "Button down sprite" from editor, how is it done in tk2dUIITem?
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Hi,
You can add the component tk2dUIUpDownButton to your tk2dUIItem game object, then specify 2 different sprites for the object and drag them to the 'Up State GameObject' and the 'Down State Game Obect' slots on the component.