2D Toolkit Forum

2D Toolkit => Support => Topic started by: idpokute on September 13, 2013, 03:45:40 pm

Title: Is is possible to add Colliders for fighting game?
Post by: idpokute on September 13, 2013, 03:45:40 pm
Hello.
Can I add any colliders ?

I am making an side scroll action game.

For example, when you make a fighting game, you need attack collider, defense collider, moving collider, and etc...
could you give any advice for this case as multiple colliders ?

I added a trimmed box collider for moving in the sprite editor, then i couldn't find 'add collider' button.

Thank you.
Title: Re: Is is possible to add Colliders for fighting game?
Post by: unikronsoftware on September 13, 2013, 08:56:07 pm
With multiple colliders, it might be better to try to implement that using the attach point system.
http://www.unikronsoftware.com/2dtoolkit/docs/2.10/reference/sprite_attach_point.html

A future version (quite possibly the next version) will let you define and rotate multiple colliders per frame.
Title: Re: Is is possible to add Colliders for fighting game?
Post by: Evil-Dog on November 02, 2013, 05:26:47 am
Any update on the multiple colliders? I'd also need that pretty badly
I'm looking at the attachpoint system as a temporary solution.
Title: Re: Is is possible to add Colliders for fighting game?
Post by: unikronsoftware on November 02, 2013, 11:40:41 am
The multiple collider system does work right now and was planned for the next update (2.3), but it looks like we'll have to push that back to the release AFTER Unity 4.3 is released. There have been far too many changes in the current build to work with Unity 4.3, that it would be too risky to add a whole bunch of features simultaneously.
Title: Re: Is is possible to add Colliders for fighting game?
Post by: Evil-Dog on November 02, 2013, 10:33:20 pm
Good to hear! Keep up the good work, I'll be waiting for that next-next version :)