2D Toolkit Forum

2D Toolkit => Support => Topic started by: davedev on September 13, 2013, 07:13:32 pm

Title: Compression and Flash File Size
Post by: davedev on September 13, 2013, 07:13:32 pm
I have a game that I am trying to save to Flash that has many sprite animations. I have set the compression on the sprite collection texture and the atlas to "Override for FlashPlayer", jpg, and 50 compression quality. However, this doesn't seem to have any affect on the swf file size. If anything the swf file size has gotten a little bigger once I set the compression. Any ideas on why my file is not getting smaller?
Title: Re: Compression and Flash File Size
Post by: unikronsoftware on September 13, 2013, 08:46:23 pm
No I don't have much of an idea how Unity compresses stuff in the flash exporter. Thats one for the Unity forums / answers.unity3d.com.