2D Toolkit Forum
2D Toolkit => Support => Topic started by: Syntinel on September 16, 2013, 07:00:10 pm
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Hey guys,
So I've got a 2D board game in the works and I'm trying to figure out how I can keep the dimensions of all objects inside the unity project the same and just swap out textures for the proper resolution ipad (this will save a lot of synchronization issues in online mode). I just wanted to know if this is possible in tk2d.
To make the question clear.
How should I go about swapping out textures for different resolution deployments while keeping them within the same dimension sprites?
Thanks for you're time, hope that's clear enough.
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Use platform sprite collections.
http://unikronsoftware.com/2dtoolkit/doc/2.20/advanced/platform_specific_sprite_collections.html
Same size, 2x or 4x the detail.
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Appreciate you!