2D Toolkit Forum
2D Toolkit => Support => Topic started by: kremedved on September 18, 2013, 08:17:57 am
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I came across an issue: I have tk2Button at a scene and if Input.multitouch = true, I can press the button without pressing it - if you make two taps: to the left and to the right of the button, or above and below it. If we have Input.multitouch = false there is no such problem, but I need an active multitouch.
Unity3d 4.2, 2dt v2.2
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tk2dButton is deprecated, you should look into using tk2dUIButton instead.